AB,
I think you are on he right lines - I don't want to suggest anything extra, its a puzzle how to get it to move reasonably - it will never be fast or exact, lots of little movements towards a goal is probably best.
I could add other control options like rotate by a certain amount or move forwards a set distance (if these were larger amounts then an amination would look better and this is pretty much what I added with Stevan in mind). Again I do think controlling something that is 'awkward' is interesting in itself.
I think you are on he right lines - I don't want to suggest anything extra, its a puzzle how to get it to move reasonably - it will never be fast or exact, lots of little movements towards a goal is probably best.
I could add other control options like rotate by a certain amount or move forwards a set distance (if these were larger amounts then an amination would look better and this is pretty much what I added with Stevan in mind). Again I do think controlling something that is 'awkward' is interesting in itself.