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Point (0,0) in LD3DView image mapping
#15
st,
That helps a lot. Make it simple. Now, I understand that you flip all of the y values. How would you set this up to show only the left triangle? I have been trying this, but haven't succeded yet.
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RE: Point (0,0) in LD3DView image mapping - by jrmrhrb00 - 02-24-2024, 07:31 PM

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