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3D maze in browser controlled by Small Basic
If you look at the settings there 3 'game objectives' created so far:

1] Visit all cells: you can test with different maze layouts also set in settings.
2] Tag: A multi-robot Tag game where a single roboit is 'IT' and must tag other player robots, who should avoid being tagged, this would need the GetAll action to know where other robots are.
3] Hunt Yetis: single robot must enter the cell of all Yetis to capture them.

If you have other ideas I am interested to hear.
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RE: 3D maze in browser controlled by Small Basic - by litdev - 03-14-2025, 09:53 PM

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