03-14-2025, 09:53 PM
If you look at the settings there 3 'game objectives' created so far:
1] Visit all cells: you can test with different maze layouts also set in settings.
2] Tag: A multi-robot Tag game where a single roboit is 'IT' and must tag other player robots, who should avoid being tagged, this would need the GetAll action to know where other robots are.
3] Hunt Yetis: single robot must enter the cell of all Yetis to capture them.
If you have other ideas I am interested to hear.
1] Visit all cells: you can test with different maze layouts also set in settings.
2] Tag: A multi-robot Tag game where a single roboit is 'IT' and must tag other player robots, who should avoid being tagged, this would need the GetAll action to know where other robots are.
3] Hunt Yetis: single robot must enter the cell of all Yetis to capture them.
If you have other ideas I am interested to hear.