03-15-2025, 09:37 AM
Hi all.
I want to start my robot's adventure in the maze using the "Yeti Hunt" scenario.
To begin with, my robot will move through the maze using the "movement along the left wall" algorithm.
When the robot has the Yeti in its sights, my program will fire a virtual shot.
Then, the program will remember the name of the shot Yeti and will not react to it until the end of the cycle.
Next, the program will continue hunting for other Yetis whose names are not on the list of already obtained hunting trophies.
Once all the Yetis have been shot, the game cycle will end.
You can set the number of cycles in one game. After completing one cycle, the list of names of shot Yetis is cleared.
You can add to the game a measurement of the time it takes the robot to complete all the cycles of one game.
This is my starting scenario.
I want to start my robot's adventure in the maze using the "Yeti Hunt" scenario.
To begin with, my robot will move through the maze using the "movement along the left wall" algorithm.

When the robot has the Yeti in its sights, my program will fire a virtual shot.
Then, the program will remember the name of the shot Yeti and will not react to it until the end of the cycle.
Next, the program will continue hunting for other Yetis whose names are not on the list of already obtained hunting trophies.
Once all the Yetis have been shot, the game cycle will end.
You can set the number of cycles in one game. After completing one cycle, the list of names of shot Yetis is cleared.
You can add to the game a measurement of the time it takes the robot to complete all the cycles of one game.
This is my starting scenario.
