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3D maze in browser controlled by Small Basic
I've been busy with work and other stuff, but will add 'Avoid Yeti' as a game mode sometime.  

If an AI can navigate the maze either to find all cells initially, then efficiently navigate from one cell to another once the maze topology is known and can look about taking note of what is sees, then the AI robot should be able be programmed with objectives and then it should be able to move to meet these objectives.
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RE: 3D maze in browser controlled by Small Basic - by litdev - 03-18-2025, 06:24 PM

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