My version with star polygon and HI rotations for triangles and polygons, and some reduced flicker code, JWRB189.000
PS Didn't see your last post as a separate post - the version with your extra stuff and rotations. The rotations are not about shape center for triangles as I suspected by AI, also rotations are not cumulative from previous rotation - this is my experience of AI - for very simple repetative tasks or syntax it is useful as a starting point, but for anything that it probably hasn't seen before is pretty rubbish and fixing it takes longer than understanding how to do it. Would be interested if you could get AI to rotate triangles or polygons about their center, especially following a Move, without giving it my code of course.
PS Didn't see your last post as a separate post - the version with your extra stuff and rotations. The rotations are not about shape center for triangles as I suspected by AI, also rotations are not cumulative from previous rotation - this is my experience of AI - for very simple repetative tasks or syntax it is useful as a starting point, but for anything that it probably hasn't seen before is pretty rubbish and fixing it takes longer than understanding how to do it. Would be interested if you could get AI to rotate triangles or polygons about their center, especially following a Move, without giving it my code of course.


![[-]](https://litdev.uk/mybb/images/collapse.png)