08-25-2024, 04:59 PM
(This post was last modified: 08-25-2024, 05:02 PM by AbsoluteBeginner.)
(translated by Google translator)
Hi all.
My "Retro Football" project has reached such an intermediate state where I can put the file online for testing and discussion.
https://1drv.ms/f/s!AnoSlTzMqlL6jNwEee_Q...g?e=fFbV38
In addition to this project file, I updated the Project Diagram file and the source code file of the Utility that extracts code from the Diagram.
When creating the game "Retro Football" the most problems I had was when creating the effect of blurring the image of a moving ball.
I was unable to implement the effect using only the Physics Engine capabilities.
Therefore, I created the "shadow" of the ball using only the methods of the Small Basic language.
I'm interested to know if there is a better way to create the ball blur effect.
If any of you know this, then write here, please.
Hi all.
My "Retro Football" project has reached such an intermediate state where I can put the file online for testing and discussion.
https://1drv.ms/f/s!AnoSlTzMqlL6jNwEee_Q...g?e=fFbV38
In addition to this project file, I updated the Project Diagram file and the source code file of the Utility that extracts code from the Diagram.
When creating the game "Retro Football" the most problems I had was when creating the effect of blurring the image of a moving ball.
I was unable to implement the effect using only the Physics Engine capabilities.
Therefore, I created the "shadow" of the ball using only the methods of the Small Basic language.
I'm interested to know if there is a better way to create the ball blur effect.
If any of you know this, then write here, please.