05-28-2024, 05:54 AM
Hi all. 
Yesterday I realized that the game "AI Snake" should have a server-client system.
If Snake Mind and Rabbit Mind were created by the same developer, then he could work with variable names quite simply.
But everyone should be able to create their own versions of the Snake Mind and the Rabbit Mind.
It will be easier for these people to study the protocol for communicating with the Server than to keep track of variable names.
In addition, we can create a TEMPLATE in which the code for communicating with the Server will already be written.
And the developer of the new Mind will be able to simply paste his code into the template.

Yesterday I realized that the game "AI Snake" should have a server-client system.
If Snake Mind and Rabbit Mind were created by the same developer, then he could work with variable names quite simply.
But everyone should be able to create their own versions of the Snake Mind and the Rabbit Mind.
It will be easier for these people to study the protocol for communicating with the Server than to keep track of variable names.
In addition, we can create a TEMPLATE in which the code for communicating with the Server will already be written.
And the developer of the new Mind will be able to simply paste his code into the template.