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ZScript
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I think that no more Smal...
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Small Basic Coder-A New G...
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ZS Small Basic Coder GPT.
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3D maze in browser contro...
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ZS Extension.
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Happy New Year!
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Six different 8-bit emula...
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Challenge-Command Line GW
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Google Search Terminal SB...
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12-17-2025, 09:09 AM
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| Microsoft Support for Small Basic |
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Posted by: z-s - 07-25-2024, 12:37 PM - Forum: Discussion
- Replies (10)
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I have a question to litdev if microsoft ended support to small basic then who is currently handling it.
And if anyone is not handling it currently can we update small basic.
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| Intellisense For Variable In SB-Prime |
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Posted by: z-s - 07-24-2024, 06:36 AM - Forum: Discussion
- No Replies
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I Was Using SVB It Has Some Good Function For Better Code Writing.
I Got Some Functions So That If They Can Be Add In SB-Prime It Would Be Great As Small Basic Can't Update Anymore.
1) This Feature Is For Adding Intellisense To Variables So That We Could More Cleary Know What This Variable Is For
EX:
Code: Res = "Hello World!!" 'This Is The Variable That Store Hello World String.
TextWindow.WriteLine(Res)
Ok Now See How It's Intellisense Wil Be Shown In SVB And SB-Prime.
SB-Prime:
SVB:
so you could see if there is a function in SB-Prime For just showing some Intellisense like that it would be great
And May Be We Could Also Add Intellisense To Event And Label Also In Same Way
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| How to think correctly? |
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Posted by: AbsoluteBeginner - 07-23-2024, 01:48 PM - Forum: Discussion
- Replies (45)
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(translated by Google translator)
Hi all.
Friends, I started this topic because it concerns not only each of us, but also Small Basic.
This concerns us because each of us would like to live among SMART people. If there is someone here who are pleased with current a huge number of problems caused by human stupidity, then let this person write about it here. Because I have never met such a person before.
At the same time, our Small Basic has a very good chance of helping many people learn to think correctly.
Even now Small BASIC is easy to use and has great capabilities. The fact that now everyone can create programs in their native language using Aliases in the SB-Prime editor is an incredible achievement.
But, there remains one more big obstacle that does not allow many people to learn how to PROGRAM first the behavior of a computer, and then the sequence of events in their lives. This obstacle is the inability of some people to visualize in their minds the structure they require. ( I mean a structure into which various objects are combined that are necessary to achieve a goal. )
That's why I suggest talking about the program creation tool using DIAGRAM.
I have a program development environment in which I can create executable files by placing icons of various objects on the canvas and drawing the necessary connections between them.
In addition to executable files, I can convert the logic depicted in the diagram into source code for any programming language.
If I use such a diagram, then I do not need to have the natural ability to see in my mind's eye (see in my mind) large enough sections of the structure of software objects. Using a diagram, I can always easily trace the connections between objects and the sequence of actions in the program I am creating.
It’s hard for me to explain in words all the benefits of using such a diagram.
If you are also sure that DRAWING programs will be much easier for ordinary people than WRITING code using tedious lines of text, then tell me.
Then I will continue my story about the diagram in detail and with illustrations.
Thank you.
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| How Does Slider Work ? |
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Posted by: ata - 07-16-2024, 06:51 AM - Forum: Challenges
- Replies (6)
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Hi everybody The following does not work properly.Could you please help me understand the slider logic?
Code: x[1]= Shapes.AddText(1)
Shapes.Zoom(x[1],7,7)
Shapes.Move(x[1],600,120)
For i= 2 To 12
x[i]= Shapes.AddText(i)
Shapes.Zoom(x[i],7,7)
y= Shapes.GetTop(x[i-1])
Shapes.Move(x[i],600,y+105)
y= Shapes.GetTop(x[i])
EndFor
LDControls.SliderMaximum= 2
Slider= LDControls.AddSlider(40,600,"V")
Shapes.Move(slider,500,100)
t= LDControls.SliderGetValue(slider)
Stack.PushValue("t",t)
LDControls.SliderChanged= change
Sub change
t= Stack.PopValue("t")
z= LDControls.SliderGetValue(slider)
If z>t Or z=t Then
For i= 1 To 12
Shapes.Move(x[i],600,Shapes.GetTop(x[i])-2)
EndFor
v= LDControls.SliderGetValue(Slider)
Stack.PushValue("t",v)
ElseIf z<t then
For i= 1 To 12
Shapes.Move(x[i],600,Shapes.GetTop(x[i])+2)
EndFor
v= LDControls.SliderGetValue(Slider)
Stack.PushValue("t",v)
EndIf
EndSub
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| Extension updates |
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Posted by: litdev - 07-15-2024, 09:30 AM - Forum: Extensions
- Replies (6)
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Updated a couple extensions available through SB-Prime Extension Manager.
SmallBasicANN - Added intellisense and some additional reporting during (through ANNProgress event) and after training (GetWeights). The main ANN algorithm is unchanged.
LitDev - Added methods to detect text and images within another larger image, examples (text in image JLVQ434.000, uses pre-trained ANN by tesseract OCR) (image in image VXDM285.000).
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| 3D Programming in SB |
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Posted by: litdev - 07-08-2024, 09:29 AM - Forum: Discussion
- Replies (12)
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(07-07-2024, 06:22 PM)AbsoluteBeginner Wrote: I am surprised by the 3D capabilities of Small Basic that SB received from the LD extension.
It seems to me that if I see a few more such expressive examples of 3D applications, then I will also have different ideas so that I can test myself in 3D programming. 
To be honest, most of the effort writing this kind of thing is all the extra bits that make a game such as intro screen, scoring, levels, level editor (VLFW776.000-0), testing etc.
There is also a bit of learning about the basics of 3D - You can see I just use squashed cubes and used spheres which are single commands in SB - you then build objects by having several of them (created and positioned in a for loop). You need to understand the 3D coordinate system X,Y,Z how to position and point things like objects, lights and the camera and that's about it.
As I say, if you look at the code, the actual 3D stuff is minimal, the rest is just making a game around it. I am very happy to help you guys get started with this (this is what I hope this forum can be for) - the process is to create small test programs to gain understanding first, just like with your AI game or ZS's extension - its step by step and the magic comes when you put all the little bits together!
Ideally, if a few of you are interested we can start at the beginning and work on 3D, physics or game design. Otherwise I can only share bits of code occasionally which I don't think gets things so much further forward and may put people off.
How about a 'game of life' in 3D using Elzaimer's idea (https://litdev.uk/mybb/showthread.php?tid=95)?
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