LitDev Extension API
LDStopwatch
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Accurate system stopwatches.
Add
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DelayUpTo
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ElapsedMilliseconds
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ElapsedTicks
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Frequency
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Reset
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Restart
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Start
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Stop
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Add()
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Create a new stopwatch.
returns The stopwatch name.
DelayUpTo(delay)
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Delay up to a maximum interval since the last time this is called.
Useful in a game loop to maintain an even play speed.
delay The maximum delay in ms.
ElapsedMilliseconds(stopwatch)
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Gets the total elapsed time measured in milliseconds.
stopwatch The stopwatch name.
returns Elapsed milliseconds.
ElapsedTicks(stopwatch)
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Gets the total elapsed time measured in timer ticks for very short intervals.
stopwatch The stopwatch name.
returns Elapsed ticks.
Frequency
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Get the frequency of the stopwatch timer in ticks per second.
This represents the finest resolution of time your hardware can measure with ElapsedTicks.
Reset(stopwatch)
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Stops the current stopwatch and resets the elapsed time to 0.
stopwatch The stopwatch name.
Restart(stopwatch)
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Stops the current stopwatch, resets the elapsed time to 0 and restarts the stopwatch.
stopwatch The stopwatch name.
Start(stopwatch)
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Starts or resumes the current stopwatch.
stopwatch The stopwatch name.
Stop(stopwatch)
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Stops the current stopwatch.
stopwatch The stopwatch name.