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Creation of SB-Neuron. Ou...
Forum: Discussion
Last Post: AbsoluteBeginner
1 hour ago
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Added this forum in Wikip...
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LDDataBase.EditTable(data...
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3D maze in browser contro...
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03-22-2025, 03:17 PM
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some help - part one
Forum: Standard Small Basic
Last Post: Yumda
03-22-2025, 09:16 AM
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LitDev Extension version ...
Forum: Extensions
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03-21-2025, 02:27 PM
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AI learns Small Basic
Forum: Discussion
Last Post: z-s
03-15-2025, 03:37 AM
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LDdictionary not working
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02-27-2025, 04:17 PM
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Challenge 12 - Rotating t...
Forum: Challenges
Last Post: AbsoluteBeginner
02-24-2025, 11:42 AM
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Small basic feature.
Forum: Discussion
Last Post: z-s
02-24-2025, 10:22 AM
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  Training program for SB-Neuron.
Posted by: AbsoluteBeginner - 10-10-2024, 03:52 PM - Forum: Discussion - Replies (14)

(translated by Google translator)

Hi all.  Shy

So, we have found out that the quality of the responses that a neuron gives in response to input data is determined by the set of weights of the neuron's inputs and the shape of the activation function.

Almost always we hear that during training a set of weights for the neuron inputs is configured.
We know that before training we can choose the type of activation function for a neuron.

But our forum will not be worthy of the proud name "Small Basic" if we do not try to create such a training program that will SIMULTANEOUSLY configure BOTH the input weights of the SB-Neuron and the shape of its activation function.  Cool

Let's do it, gentlemen!..

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  LDGraph.AddSeriesPoints(). Point size.
Posted by: AbsoluteBeginner - 10-02-2024, 09:20 PM - Forum: Extensions - Replies (2)

Dear LitDev,

if possible, please add the ability to set the diameter of the Point in the series that is created.  Angel

In practice, it turned out that this option is very necessary.

Thank you in advance and sorry for disturbing you.  Blush

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  LDController
Posted by: GBHalford - 10-01-2024, 05:35 AM - Forum: Extensions - Replies (12)

Hi folks,  can anyone help me with some issues with the LDController actions ?
I have a generic USB SNES controller.
From the Windows Game Controller settings and properties, I can see that all the buttons are registering correctly, and continue to register whilst held down.

I have SlimDX runtime for .NET 4.0 installed .

In SB, using the LDController.Buttons query, the array returned is completely spasmodic.  I have the following code in a While ("True") loop...
  LDButtons = LDController.Buttons(1)
  GraphicsWindow.Title = LDButtons

E.g. I press button 1 and hold it. For a few seconds there is no response, then Button 1 may register as "True" for a brief moment, and then return to "False" almost instantly.
All other buttons exhibit similar behaviour. Sometimes a button may not register "True" at all while being held down, even though the Controller settings show that the button is depressed.


Here's what the array looks like for a brief period while I am holding Button 1 down... Notice that it is registered as "True" for 2 loop passes.
1=False;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=False;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=True;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=False;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=False;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=False;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=False;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=True;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=False;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;
1=False;2=False;3=False;4=False;5=False;6=False;7=False;8=False;9=False;10=False;

Any help to resolve this so I can get a true reading of current buttons depressed will be much appreciated.

regards,  Gordon

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  Small basic feature.
Posted by: z-s - 09-28-2024, 05:33 AM - Forum: Discussion - Replies (4)

To make small basic popular I take the challenge to participate in many online jams with small basic who is ready I will start posting links.


This are starting after some time.

https://itch.io/jam/boss-rush-jam-2025

https://itch.io/jam/game-off-2024

Starting in 18 days: https://itch.io/jam/scream-jam-2024

Starting in 2 days: https://itch.io/jam/speedjam6

While I get little time for coding I to use half of that on my extension.
But I saw some people in this form specially Absolutebeginner I saw your program so much lines of codes so we could participate.
I will try my best

End in 13 days: https://itch.io/jam/1-bit-jam-4

End in 24 days: https://itch.io/jam/hawktoberhorrors2024

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  Challenge 7 - Snap
Posted by: litdev - 09-25-2024, 09:15 AM - Forum: Challenges - Replies (1)

Make a 2 player 'Snap' game - first player to press their key when 2 of the same are shown, could be shape, colour, size, image or a combination.

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Wink Creation of SB-Neuron. Ours. Branded.(v2)
Posted by: AbsoluteBeginner - 09-23-2024, 07:45 AM - Forum: Discussion - Replies (60)

(translated by Google Translate)

Hello everyone. Smile 
I accidentally realized that there is a lot of room for fun and creativity in the topic of computer neurons and neural networks.
I propose to make this discussion thread where we can have fun learning old things and creating new ones.

Good luck to everyone.


(translated by Google Translate)

I don't know what projects you are doing in Small Basic right now, but now it's my turn to get back into neural networks.  Cool
However, the ANN extension will not be used here.

In order to easily and correctly use the ANN extension, I will first create a demo program that will allow us to visually observe how a neural network is trained.
I hope that when we see all this, we will be able to understand it all well.
And when we understand it all well, we will be able to easily use ANN neural networks in our SB projects.

(because if this continues, then my e-sportsmen in the games "AI Snake" and "Retro Football" will become champions of the SB championship this year, without even meeting a single opponent)

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  Voice recognition?
Posted by: Yumda - 09-19-2024, 05:33 AM - Forum: Extensions - Replies (23)

Hi there:

I am trying to write a simple program that can help my father learn to pronounce English better, specifically it will prompt him to pronounce a word and if not recognized then it will not move on to the next word, anyone know of any extensions that can help with voice recognitions for small basics? or any ideas how to go about it another way?

I know it is a big ask, but just hoping if anyone has any ideas.

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  Callenge 6 - Draw conics
Posted by: litdev - 09-14-2024, 09:22 AM - Forum: Challenges - Replies (10)

Draw a circle, ellipse, parabola and hyperbola - Wikipedia is a good source for more info.

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  Updating SB
Posted by: z-s - 09-09-2024, 12:31 PM - Forum: C# Moving from Small Basic - Replies (2)

Today I got an idea why someone can't help in updating SB.
We have a community here so any good csharp developer can do this but not me.
I could help in writing standard library for SB.
Making it a high-level programing language.
I have some goals that can be in SB
Addition of function like struct new keywords.
And large standard library seperate dll.
Many csharp functionality.
As I thought sb just use csc.exe to compile a small basic program after converting it to csharp am I right????.

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  Sharp develop
Posted by: z-s - 09-06-2024, 05:01 PM - Forum: C# Moving from Small Basic - No Replies

Hii I found sharp develop unofficial update 

https://github.com/mgeee35/SharpDevelop-5.2.1

I tried to build my extension and after compiling in ilspy it shows 4.8 fw

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